AI Insights · Timothy · January 2022
Top 5 Tank Games Performance in New Zealand Q4 2021
Discover how the top 5 tank games performed in New Zealand during Q4 2021 in terms of weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top tank games on a unified platform in New Zealand demonstrated notable trends in downloads, revenue, and active users. Here's a closer look at the performance of these games:
Tank Stars from AI Games FZ showed a dynamic pattern in weekly downloads, peaking at around 717 in the week of November 1 and ending the quarter with 622. The game's weekly revenue fluctuated, reaching a high of approximately $265 at the start of the quarter and closing the year at $222. Active user numbers saw minor fluctuations, starting at 3.4K and ending at around 3.1K.
War Machines: Battle Tank Games from Wildlife Studios experienced a significant peak in weekly revenue, hitting approximately $3.7K in the week of November 22. Despite lower download numbers, with a high of 590 in early October, the game maintained a steady active user base, starting at 1.1K and ending the quarter at 884.
World of Tanks Blitz™ by WARGAMING Group Limited saw consistent weekly revenue, peaking at about $4.8K in mid-October and concluding the quarter at $2.3K. Downloads remained relatively stable, fluctuating between 134 and 228 throughout the quarter. The game also maintained a steady active user base, hovering around 1.8K to 1.9K.
Tank Warfare: PvP Battle Game from 雅芳 朱 had a notable increase in weekly downloads, peaking at 463 in early November. Revenue showed a high of approximately $445 in late November, while active user numbers saw a significant increase, starting at 25 and reaching 314 in early November before stabilizing around 47 by the end of the quarter.
Massive Warfare: Tank Battles by Tiny Bytes experienced steady weekly downloads, peaking at 146 at the end of December. Weekly revenue varied, with a high of about $460 in mid-November, while active user numbers increased from 229 to 295 over the quarter.
These insights are based on data from Sensor Tower, where more in-depth analytics and trends can be explored for these and other games.